UX/UI designer working on mobile and TV experiences — mostly design-system governance, UX research and getting work through cross-functional teams intact.
Lately I care as much about what gets built and why as about how it looks — which is why every case study here leads with the decision, not the screen.
Search queries, drop-off points, ticket volume. Existing behaviour is cheaper evidence than a fresh opinion, and it tells you which screen to open first.
Every screen carries a note: what was chosen, what was given up. Tradeoffs recorded early survive handover, review and staff turnover.
Components, naming, states and edge cases hand over with the flow — across two platforms and several squads.
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